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Multiplayer Update

Multiplayer code works in browser and client. Now we move on to designing the universe and gameplay.

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  • 2 months ago

Multiplayer Project [Unity]

Working on the code and tech side before I start laying out the design aspects. I’d like to get the client-to-host connection working over the internet.

Alright, server creation is 90% done… When you connect to the named server it spawns a cube you can control. Now to set the host and allow outside connections to connect between network managers. Then I need to work on a way to sync gamestate.

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  • 2 months ago
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  • 2 months ago
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